Saturday Setups – Magic: Consequences

Introduction

This week’s discussion is the last on magic for now. We’re going to go over consequences to magic. We’ve already hinted toward this a bit, but a closer look at it is important because there’s so much variation in the topic. So we’re going to examine this area in a little more detail. Since I already covered the importance of having structure to the magic system and the need to have boundaries as well as consequences that limit magic use, we won’t go into that with too much detail. Instead, we’re going to look at some of the kinds of consequences and how they can be used. Let’s get started!

Types of Consequences

Okay, so this particular topic is pretty vast in that the possibilities for consequences to magic and why you have them vary so widely. But let’s take a quick look at some different types of consequences. You can have mental, physical, emotional, or tangible consequences for things. The first three are relatively straightforward. The consequences in these categories will end up affecting the user directly in one of those three areas, so there may be restraint in how much magic is used depending on the severity of the consequences. The last is a little less obvious. Tangible consequences are ones that don’t fall under the other three. They affect the user indirectly instead, usually by affecting his loved ones or by taking something from him that is precious to him.

Examples of Consequences

Obviously, the consequences for using magic change a great deal depending on what category they fall into. A magic system whose consequences are mental might include anything from losing memories to going into a coma. Obviously, the severity may vary depending on the magnitude of the magic used, but the type of consequences allowed will be dependent upon what you choose to use for the consequence category. A physical magic system wouldn’t include losing your mind or losing memories, but it could include illness, losing body parts, blood sacrifices, or some other physical consequence for using the magic or even for making it work. And still yet again, emotional consequences won’t be the same as either of the previous two. This type of consequence isn’t necessarily as common as the first two because it’s a bit harder to come up with things to use. But emotional consequences might include losing the ability to feel a specific emotional, temporarily or permanently, or could even include a heightening of some negative or positive emotion for a time period as well. Or, perhaps the consequences emotionally result in some sort of “mental” illness that affects only one’s emotions or perceptions of the world around them. Typically, emotional consequences are going to go hand-in-hand with mental consequences simply because the two categories often impact each other, even in the real world. 

The category that’s most expansive is the tangible consequences category. This is because the consequences are taken out on those around the magic wielder. So, a mage’s sister could go insane because he tried a spell that was really strong. Or, perhaps a close friend dies as a result of the use of magic. Really, the possibilities are endless. The key to note here is that when it comes to consequences, I don’t mean direct consequences that occur because someone used magic wisely or unwisely. Think of consequences here more as a price that is exacted after magic is used. In some systems, that price might be the drain on some sort of extra energy reservoir that the magic wielder possesses or use of life force. In others, the price could be something else entirely. The magic will work, but you don’t get it for nothing.

Practical Use of Consequences

Now that we have a foundational understanding of the topic, we need to understand how to use consequences practically in a novel. This can take many forms because, as noted above, the choices and combinations are pretty limitless. And you aren’t bound to staying with only mental or only physical consequences. You could have differing prices depending on the type and magnitude of the magic. For example, in Pathway of the Moon, I have three different consequence systems for three different situations of magic use.

The first is the normal type of magic almost everyone uses. In this consequence system, people draw on an energy reservoir inside of them. That reservoir will replenish, but those who try to do magic that requires more than what is in that source will end up drawing on their own life force. Obviously, this is a strong incentive for people to understand their own personal limitations and to avoid overdoing it.

The second system is in place for those use dark magic or shadow magic. Since both have similar workings and both can draw on the life force or energy source of other people around, the system is the same for both. In this case, those who have and use this kind of magic pay a different price if they choose to use someone else’s energy instead of their own. They suffer mental consequences as the blackness of the magic used can overwhelm them and will eventually drive them mad.

The final system is in place for, again, those who use magic drawing on the force of others. But in this case, it is for light-wielders because their magic doesn’t operate the same way as the magic of the shadow-wielders or dark magic users. In this system, drawing on the life force of others results in physical consequences, not mental. Using magic this way here results in the loss of physical senses over time, and each subsequent use of others’ life force comes at a higher and higher cost.

All of these systems operate in the same world and series, but they’re all very different types of consequence systems. Hopefully this helps you to see how you can weave consequences into your own book and your own magic system. How you choose to do it will vary to one degree or another from how I’ve done it, but this was just an illustration to underscore the fact that you can combine things as you like.

Conclusion

I hope this article has been helpful to you and has brought you some useful advice on how you can work with this very important area. It’s not a matter of right or wrong in this case, so have fun with this and don’t be too concerned with whether or not it’s “correct”. Have questions or suggestions? Feel free to leave those in the comments below!

Saturday Setups: The Extent of Magic

Introduction

We’ve been discussing magic in our Saturday Setup posts the last few weeks, and this week is no exception. This time around, though, we’re going to talk about extent of magic use and some tips for how you can determine that. Figuring out how much magic to use and how many characters can use it is a bit of a daunting task, so hopefully, this will shed some light on that for everyone!

Consideration #1: Sub-Genre

Before you do anything else, stop and think about the sub-genre you’ve chosen to write. If you don’t know much about it, do some research and learn about the different common elements, such as magic, in the sub-genre. I’ve posted quite a few articles on different sub-genres of fantasy on my Sunday Sub-Genres section of the blog, so if you’re looking for somewhere to start, you may find something helpful there.

Regardless of where you do the research, you need to understand how much magic is incorporated into your sub-genre. If there’s not a lot, you’re already starting at a less intense starting point than you would with a sub-genre that throws it in everywhere! Key takeaway here: know your genre.

Consideration #2: Consequences

Okay, when you built your magic system, you probably built limitations into it. If you didn’t, see my post on building magic systems to gain a better understanding of why you should! But, assuming you have limitations and rules in place, these are a great place to start in determining how much magic use should be involved.

If you have a system that is built on the premise that everyone has magic, then magic use is going to be quite high. Almost everyone, if not everyone, will be using some form of it, and there won’t be a ton of dreadful consequences for normal magic use. For instance, in the Aurelai universe, most types of magic don’t exact a high price. There is regular magic use, and no one dies or loses something precious to them just for using their magic in a responsible, every day manner. In a system like this, magic can be expected to be seen everywhere.

But if you created a system where magic requires a high price even if one can wield it… Well, your protagonist, at least, and maybe even your antagonist, are not going to be so keen on using it. For example, in Pathway of the Moon, there is a way that those trying to perform extremely high-powered magic can gain the energy they need to do so from other people to avoid draining their own life source. But you have to pay an extremely high price: your own sanity and physical health, depending on what the magic chooses to target. You don’t get something for nothing. So, most people aren’t willing to perform that kind of magic. It’s a powerful deterrent for those who are sane and even a little bit concerned about their own health, if not that of others. While this doesn’t limit my whole system in this series’ case, it certainly does place a limitation on the extent of magic. It means that certain kinds of magic aren’t so likely to occur on any regular basis.

Consideration #3: Likelihood

This sort of goes hand-in-hand with the previous point, but take a minute and think about how common magic is. Does everyone have it? Only a select few? Does everyone know it exists or is it something that’s kept hidden? The answers to these questions and others like them end up determining if it’s likely that a character could use magic to solve a problem or in every day life. Sure, it might exist, but if the likelihood of use is low, then you’re probably not going to see magic everywhere in the book. On the other hand, if the likelihood is high, you’re likely to see it everywhere.

Consideration #4: Usefulness

Let’s face it. Some magic just isn’t all that helpful on a quest to save humanity or when facing down a man-eating, fire-breathing dragon. And in those cases, characters probably won’t be using their magic to help themselves out. The extent to which this consideration affects your story really depends. If it’s limited to certain types of magic a person might end up with, then it might not change how often magic is used or the extent to which it is used. Of course, if this extends to every kind of magic, then magic, while it may exist, is fairly useless for the purposes of the characters, and it will end up sidelined unless needed to heat a can of soup. You get the idea, hopefully.

Consideration #5: Society

One other major thing to consider is society itself. While there might not be a limit on what magic is capable of doing, there may be a societal stigma against it or a ban that prevents it. Or, the opposite may be true. Perhaps society ostracizes those who aren’t able to use magic of some sort, so those who can’t must find a way to pretend they possess it. The possibilities are pretty endless, but if you have a society like this, it’s going to affect the extent to which and the way in which magic is utilized in your story.

Conclusion

There are, of course, many other ways in which magic can be limited or expanded in its extent and use within a book. But these are the main things I’ve seen and used in determining the extent of magic in my books. Really, you have to tailor your approach for each series or each novel/story. No one story will be the same as another, and some may call for more magic than others, even within the same series. It all depends on the focus of the story or series and what you’re trying to accomplish. However, these key considerations should help you get started.

Have other considerations that have helped you to decide how much magic is enough? Feel free to drop them in the comments below! If you have a suggestion for a future discussion topic on Saturday Setups, please don’t hesitate to either email or leave a comment!

Saturday Setup – Magic: Effects on Development

Introduction

Last time, on Saturday Setups, we talked about different systems of magic. This week, we’re going to talk about the effect of magic on development. This is quite an expansive topic, and I could give many, many examples. But I’ll do my best to keep it short and to the point. The concepts and things you need to think about may vary depending on your world, but the general direction should be roughly the same. 

Development

First, let me explain what I mean by development. Development here is the development of society in any area that magic in your world might be usable. If magic can replace an innovation in our world, that’s an area of development. This is important because there are quite a few areas that magic can affect. 

Areas of Impact

Alright, let’s dive into the main point of this article. Magic impacts many things about the world your characters live in. For example, if everyone is capable of teleporting wherever they need to go, there wouldn’t be much use for cars or other transportation devices. These are the kinds of things you have to think about. Let’s consider some of the areas that magic can have an impact.

Technology

Obviously, I already pointed out one example of how technology can be impacted by magic, but really, the possibilities are limitless. There may be specific areas of technology that simply never develop because magic takes their place. Why use an engine made of metal and parts if you can power a car off a magically imbued crystal? Why bother with a stove if you’re able to boil water with a thought? There are so many things that either society or individuals may never need or use simply because of magic. Depending on whether or not a specific magical ability is wide-spread in society, you may have parts of technology that develop but are only used by a certain subset of people. This could, of course, lead to divisions between classes based on magic too.

Social Development

Magic can often impact societal development as well. A natural hierarchy can appear depending on the kind of magic most common and the system it naturally promotes. If some people are naturally more powerful than others magically speaking, this leads to a system starting with the strongest and moving down the line to the weakest. Given that it’s human nature to group, categorize, and label, it stands to reason that at some point, those groups and labels might be used to keep one group or another down or even as a prejudice that people justify because of the group they’ve assigned other individuals to. Cliques and prejudice toward those of a lower class or those who are different has been seen in just about every society on the face of planet Earth. So, it stands to reason that magic could end up being a tool people use to divide themselves and to keep the “lower class” down. 

Exploration and Science

If people are viewing the world through the lens of magic, what would they be capable of discovering that we cannot? Would they be able to see more of the universe than we do? Would their methods of exploration and their approach to science be completely different? There’s no way of knowing for sure what might be different here, so as the writer, you have to use your creative thinking to come up with things that might change because of the system of magic you have chosen to employ in your world. Since every system is different, no one answer will be right in every situation. The things that have to be altered from our methods and exploration of the world around us will vary based on the magic available, so it’s important for you to think through that one on your own to make sure your changes fit your system.

Conclusion

These are, as I said, only a few of the ways magic can have an impact on a world and those living in it. There are certainly more ways and more areas that magic can impact. But these are the ones I consider to be the most major in their impact on society and your characters. Have another area you can think of or something to add? Or do you have questions about this topic? Feel free to ask in the comments below!

Saturday Setup – Magic: Systems

Introduction

Last Saturday Setup, we talked about establishing rules for magic and how important that was. This week, we’re going to discuss different systems for magic. This is equally important, though it is a much different discussion than the previous post on magic was. This time, we’re looking at the actual system the rules will function in, which will help you to further categorize your magic use in any given world as well as what rules to associate with it. So, let’s dive right in!

System One: Rational

Now, for this, different people have different definitions, but the general consensus is that a rational system of magic is one where there is an underlying rationale and framework for the magic. Sometimes these systems are also referred to as hard magic systems. The rules are more than just formalities necessary to make it work. In a system like this, they are the lifeblood and the indicator of a much larger structure at work.

Most of the time, a rational system is set up so that’s it’s easy to extrapolate from there. You’ve got your systems where things can occur seemingly at random or where things may not always go according to plan. Those aren’t rational systems. A rational system is something that hints at structures that might go back to something like physics (Avatar: The Last Airbender) or some other specific set of rules that won’t be bent (almost any superhero fantasy). Brandon Sanderson uses a rational magic system in Mistborn. The abilities are utilized by ingesting various metals, which then lead to different magical abilities or superpowers. While the individual themselves must have an inherent ability to use that metal in order to get results, the system is logical and rational because each metal can only do the things assigned to it, and no individual who isn’t Mistborn or specifically attuned to that metal will be able to use it to achieve those assigned things. There’s no mystery or question in it, no vagueness that leaves the reader wondering how this works. It is what it is, and it’s made very clear up front what it is.

Let’s break down an example from my work, Pathway of the Moon. Pathway of the Moon has a mix of hard and soft magic systems (We’ll look at the soft side in a moment). On the hard side of things, there is the system that allows for a few things to happen. First, an individual will either be Inherent (possess an ability) or UnInherent (no ability). From there, a clear set of rules governs the power distribution. With the exception of a few special cases, people control one part of one sphere or element. They can either have a specific ability in the mental or physical areas, or they can control some small part of an element (water, fire, earth, and air). No one gets more than one ability, though some may be more practiced in their area and therefore stronger than another or may contain stronger ability in the first place.

Take Amadeira, for instance. She’s one of two female leads in the epic, and her ability has to do with water. (Elemental Inherent). However, she can’t control everything related to water. Instead, she is able to manipulate existing water sources. Not create them. Just manipulate what exists. Someone else might be able to create water, of course, but then they would not be able to shape it to their will. Under this same idea, someone might be able to create ice from existing water or manipulate ice as it already exists. Still another might have the ability to create ice from thin air. This is a rational system though. There are rules, and with one or two exceptions (the special ones who can use dark or light for their ability), everyone follows them. Even the exceptions follow a set of rules and have an explanation for their existence.

Note that there can still be some mystery to a rational system in that not all rules may be explained. However, the key is that there will be subtle clues and hints toward those rules not revealed so that when something we didn’t realize could occur happens, we aren’t questioning how it’s possible. It just makes sense to us. A true rational, hard magic system will lay out all the rules for the reader because it’s necessary. So there is a slight difference in the terms rational and hard even though people often use them interchangeably.

System Two: Irrational

So with this system, it shouldn’t be assumed that there’s no logic or system at all. There usually is something, but this is more the Lord of the Rings style magic where nothing is exactly clear or predictable. We may wonder how Gandalf can appear at all the right times, but we accept that he can, not because we have reasons within the text but simply because he is Gandalf and that’s what Gandalf does. It’s mysterious and definitely goes unexplained, but it’s still accepted because, hey, that’s just the way it works around Tolkien’s world.

Systems like these are usually less focused on the rules. An individual may memorize an incantation to turn someone into a toad, but in a soft and irrational magic system, they can’t turn around and extrapolate out for a way to turn that person back from toad to human.

Worth noting is the fact that systems like this may often include plants or animals that contain some inherent magic of their own. People who use magic aren’t included in this as you can’t create a potion out of them and get something magical. But, just like with the spells, the system relies on memorization of the different potions and incantations because there’s no logic to it that can be discerned by reader or character. Trial and error is the key to the game.

These systems may also include old magic and artifacts. While both of these could show up in a rational system if the rules are clear and unwavering, they most often seem to show up in systems that are irrational or that utilize soft magic simply because these allow some level of uncertainty and mystery to the magic’s workings.

Let’s go back to Pathway of the Moon to talk about the aspects of the system that are soft irrational magics. While, arguably, Pathway of the Moon uses rules even for this second system of magic, it isn’t like the first one I explained. This one is much more vague and unclear. This system is for the UnInherents (those who can’t naturally use magic), and it is much more of a memorization, spells-based system. Certain types of plants and spells can harness the energy of the planet or, in the case of darker forms of magic, even the life force of people to generate various magical effects. While the system is supposedly only for UnInherents, Inherents may use it too if they go dark and are looking for the power. But the system doesn’t have rules that allocate who can achieve what amount of power or even if one spell can lead to another. Included in this are various artifacts both in the Aurelai Universe (the location where Pathway of the Moon and my published work, Bane of Ashkarith, take place) and in other universes. Most of my worlds contain this kind of duality in the system, which leads to the next point.

System Three: Dual or Hybrid Systems

Many fantasy novels these days are using a hybrid or dual system that blends or uses both of the magic systems described above. Pathway of the Moon falls under this. My book’s universe uses more of a dual system as there are, quite literally, two different magic systems at work: one rational and based more on magic with genetics and the other irrational with no clear system or basis in any set of rules that would allow extrapolation. However, this is a less common thing to see. Ordinarily, you will see systems that are a mixture of qualities from the previous two systems. This is why you can end up with a soft rational system or a hard irrational system. While the soft rational or hard rational systems may make sense to us, I’ll make a few quick notes about a hard irrational system. With a hard irrational system, you’re going to take the set of rules that are always explained and combine it with things that are impossible. 

As stupid as the example is, think about My Little Pony (if you have younger sisters or daughters who liked this show, I’m sorry. I was subjected to watching it once or twice with my baby sister, and that was bad enough. Those of you who end up watching it over and over… That’s like your own personal hell, in my opinion…). In the movies and shows, the rules and limitations are always explained. But the reasons for it make absolutely no sense in that there’s no way they could possibly occur. Ever. They’re either impossible or just straight up unexplained. Therefore, it makes a great example for what I was saying about a system that falls between being hard rational and soft irrational. It becomes a hybrid best described as hard irrational, as weird as it may seem.

Conclusion

Hopefully, all of this makes sense and helps everyone creating a magic system to create one that fits their story needs and personal preferences. There’s a ton of leeway with the hybrid systems because it combines elements from the rational and irrational systems. There’s also the option to create a world with dual systems, as I did with Alcardia from Bane of Ashkarith and Pathway of the Moon. (Interestingly enough, when I created dual systems, you see more of the soft irrational system come out in areas of Bane of Ashkarith than you do in Pathway of the Moon, which focuses far more heavily on the rules and extrapolating from them.) Really, you aren’t locked in, though you do want to create what best allows you to implement and tell your story. 

Have other tips or details on these systems? Have a question about implementing them or further inquiries about them? Feel free to leave it in the comments below! I’d be happy to talk about it a bit more in depth!

Work-In-Progress Wednesday #26

NaNoWriMo is in full swing now, and I’ve been getting lots done on my current works-in-progress. This year’s NaNo has been different than the last time I did one a few years back. This time, I’m focusing more on reaching the word count goal of 50,000 and less on achieving it with one work. Since I have so much going on right now, starting a new novel entirely didn’t make sense, so I’ve been working on Pathway of the Moon, Trader Prince of Aleshtain, and the collection of short stories I want to have out in 2021. So it’s a bit of a nontraditional approach, but hey, nothing wrong with that!

This week’s work-in-progress comes from Pathway of the Moon. I’m currently on chapter 49 of 60. I’ve written roughly three and a half chapters in the last seven days thanks to NaNoWriMo and not being able to work my second job thanks to injuring my foot. So that’s where life is at right now. I’m about forty percent of the way done with my NaNo challenge though!

Now, on to the piece for this week. It’s from the last chapter I wrote.

~~~

LEO opened the door to their room and stopped. King Faolrian turned away from the window and greeted him with a warm smile. Leo hooked his thumbs into his pockets and shuffled inside, nudging the door shut with his toe. “Sire? To what do I owe the pleasure?”

Faolrian smiled. “I’m not here on any official business. Not exactly, anyway. How are you settling in?”

Leo let out a soft sigh. So he wasn’t in trouble. Good. “I’m settling in fine. The accommodations are much nicer than I’m used to. I appreciate your generosity.”

“Any headway with that journal you were given?”

Leo glanced at the book where it lay on his bed. “Depends on what you mean by headway. The prophecies aren’t the easiest to understand at times. But I’m working on it.”

“You can understand it without a translator?”

“My father made sure I was versed in the original dialect of Wyrdhan, specifically the prophecy case. It was expected that every leader in the… Well, anyway, you know.”

The king smiled. “You shouldn’t be ashamed of your past. You didn’t choose it, Leo.”

Leo grimaced and walked into the room. He picked up the diary from its spot on the bed. “Why wouldn’t I be ashamed? I was affiliated with a cult that wanted to destroy the country I love.”

“That’s exactly why you shouldn’t be ashamed. You love this country. And your love for this country, your loyalty to it, led you to leave the people who wanted to destroy it no matter the cost. I think that’s admirable.”

“You’re the only one who will think that.”

“Actually, I’m not. The nobility, on the whole, quite like you. They’ve been asking when you’ll start making appearances.”

Leo cracked a smile. “They should remember my reluctance to socialize back when I was just a Duke with a title I had to buy.”

Faolrian laughed. “Some do. They were surprised to discover you were so instrumental in defeating Kiarhsu’s cult. In fact, rumors are now going around that you were in the war between the Aleshtainians and our men on the borders, and that’s where you gained the money to buy your title.”

Leo blinked. “Where did that idea come from?”

The king shrugged. “I didn’t make it up. But off the record, I think the spymaster may have let it slip that you were a highly decorated captain out there.”

“A highly decorated… What?” Leo groaned. “Sire, do you have any idea the social nightmare you’ve managed to start for me?”

Faolrian clapped him on the back. “Nonsense! You’re a highly decorated war hero. Brings a great deal of respect. They’re even saying you single-handedly negotiated for the release of some of our soldiers.”

“Anything else I should know about that they’re saying?”

“I think that’s all for now, but you know these stories. They grow. You’d better figure out your official story to avoid any problems. I think you learned that lesson well enough previously though.”

Leo laughed in spite of himself. Not figuring out a story ahead of time was the very reason he had gotten into so much trouble in the first place. He’d certainly learned his lesson. “That I did.”

Faolrian headed for the door then paused and turned back. “Just two more things, Leo. First, don’t keep that woman of yours waiting too long. I’ve seen how you look at each other, and you don’t want to miss your chance.”

The tips of his ears heated.

“And secondly, I need you to see if that book of yours says anything at all about the Pathway.”

“The Pathway? What am I looking for?”

“The Pathway doesn’t work.”

Leo stared at him, baffled. “But something came through it.”

“Something did. But we aren’t able to pass through to their side of the Path. Anything you can find out would be helpful.”

Leo nodded, a frown furrowing his brow. Why would the Path only work one way? “I’ll be working on it, then, Sire.”

The king nodded and left the room, shutting the door quietly behind him. Leo stared at the wooden door. Had the book ever said anything about the Path? He couldn’t be sure since he hadn’t finished the entire thing. But it just didn’t make sense. If one side could be used, theirs should be working too. He’d opened it just as the prophecy had claimed he would. So what was going on?

~~~

That’s it from my end, everyone! What have you guys been working on? Anyone else doing NaNoWriMo? If so, let me know how it’s going in the comments! I’d love to hear about what you all have started.

Flash Fiction Fridays – Hear Him Thunder

This week’s flash fiction is from a universe that hasn’t shown up in any of my official work yet. It may or may not ever do so, but it is connected to Revelar’s Queen in an interesting way. The connection between this world and the occupants of the location being terrorized by the villain in this piece was the result of an exercise in Holly Lisle’s Build a World Clinic ebook. If you’re interested in learning how to world-build what you need as you go along in a sane, organized fashion, I highly recommend it!

~~~

ENLIL rose into the sky, the sparks dancing around him and the winds picking up. He opened his mouth in a soundless scream of triumph, spread his arms and unleashed the storm inside. They thought they could beat him down? They thought that because he was of a lower class than they were that they could treat him like scum? Well, they’d learn. Because this so-called slave was their downfall, the perfect storm to bring reform. She was his, and they had denied him to her simply because he didn’t look like the one they thought she was pledged to. 

Lightning arced out of his fingertips, and the thunderheads blew from his mouth as he howled his victory. Below, houses went up in flames, and torrents of rain washed away whatever the flames didn’t touch. Then the rain put out the flames in the other areas too, and everything was enveloped in a maelstrom of wind, rain, and lightning with the thunder booming over it to provide the final beat on the drum that announced that death had come. 

He stretched his arms out further, tipped his head back and laughed into the sky. This was power. This was freedom. They would learn, and they would suffer just as everyone they had touched with their corruption had. Just as he had. This storm, he himself, were only the beginning. The beginning of devastation.

Only his betrothed would escape. But if she scorned him? His fingers twitched, shooting off more sparks and another bolt of lightning. If she scorned him, he would make her suffer more than all of her subjects. She had no right to refuse destiny, no right to look down on him because fate hadn’t chosen a more worthy object for her affection. So, if she thought him unworthy, he would show her how wrong she was. The vessel that housed him might be a slave, but he was no slave. He was far more ancient and powerful than any of them. He was storm. He was thunder. And he was destruction incarnate. He would have his way.

They would hear him thunder, and they would regret awakening his wrath.

~~~

That’s it for this week! I hope you all enjoyed. Have something you’d like to see in this section of the blog? Leave me a comment or shoot me an email! I’m always open to suggestions.

Work-In-Progress Wednesdays #12

This week, I’ve got a little snippet from In Darkness Lost. I’ve been doing a ton of editing and revision work on this to get the revised edition of the Kindle ready and a paperback out for the first time. In this particular scene, one of the two main characters, a mage known as Crypt, is doing his best to help save as many of his countrymen’s lives on the battlefield as he can, but he’s conflicted because he hasn’t been on the up-and-up in prior chapters and feels he’s taking quite a large risk in helping them.

~~~

HE stood on the wall, watched the forces below as they prepared and kept a wary eye on each other in unease. Then the first of the battles began with a crash as the first wave of soldiers began their attack on Argent’s lines. He grimaced as their line buckled and swayed, struggled to hold the tide of green uniformed soldiers back. Still, their silver uniformed soldiers fought fiercely, and gradually the two armies came to a standstill. Their line did not break, but neither did it advance. 

Cyril’s line backed off a few feet to regroup. 

A few minutes later, their cavalry charged Argent’s line, the horses ramming their unprepared soldiers. Most military forces contained only a small cavalry unit since horses were in short supply and easily injured or killed in battle. But Cyril had the money for it, and they were determined to use it. The line broke in a few places, and he held back the groan. He had known what would happen when their forces clashed with Cyril’s of course, but he hadn’t expected to feel as awful as he did. 

But inside the grief and guilt, a fire burned within him. He wanted to help their lines. He needed to help his countrymen to hold back the overwhelming tide of invaders. Then he shook his head imperceptibly. No. He couldn’t do that. If he did, Cyril would think something was wrong. Or would they? If he just gave a little help here and there, he could help without being noticed. Couldn’t he? After all, Dairdra did have their other mages helping to form barriers and keep the rush of invaders from completely overwhelming the weakest points. In some places, the invaders even hit force-fields that kept them from reaching Argent’s soldiers. 

He could help. He could. 

He smiled slightly, felt reckless and dauntless. It was crazy to help when he should be doing everything he could to help Cyril win so his sister and Dairdra would live, but at this point, he didn’t care. Even if he only saved a few lives, it would be a few deaths he didn’t have on his conscience. A little bit of atonement for his heinous actions.

A surge of anger flowed through his veins as he watched their lines continuing to buckle as Cyril forced them inexorably back. Gritting his teeth, he began spinning the fields around the weakest points, strengthening the existing forcefields as much as possible while still disguising his own magic so that no one would know it was him helping. He might be feeling particularly powerful and unbeatable, but he wasn’t that stupid. He wouldn’t risk being caught. 

This was completely irrational, he knew. What did he think he was doing? The chances of being caught were high even if he disguised his magic. And if he got caught, that was the end of his sister, at the very least. But he refused to let anyone else die when he could prevent it. So he’d do whatever he could, even if it meant taking a risk. Besides, it was a battle field. It would be difficult to trace him through his magic with so many other mages on the field too.

Still, he kept his smile hidden so that no one on the parapet—more importantly and specifically, Dairdra—would know what he was up to. He didn’t want anyone to know he was helping in case there was a spy among them. He had no real reason to believe there was, but one never knew, and Cyril seemed to know a lot more than what he was telling them.

Who knew what they did to get their information. Magic opened up more sources than he could possibly check. No sense in doing anything stupider than what he was already doing now. But inside, he was laughing at Cyril because he’d finally found a way to snub them without getting caught. Even if it was too late for his country, he still felt better knowing that he was doing something, anything, to help his countrymen and avoid as much slaughter as possible. He turned away from his thoughts, focused everything he had on the magic he was using and disguising the fact that it was his. If he was going to get Dairdra out of this alive along with his sister, he needed to focus with everything he had. And focus he would. Everything depended on that now.

~~~

That’s it for this week, everyone! You all know the drill. Leave snippets of your own work or feedback on any of the WIP pieces in the comments below!