Introduction Today, we're going to focus on habitats. If you're creating your own creatures, you need to take habitats into consideration. What an animal or creature is equipped with will vary depending on what they need to survive. A desert animal is going to have very different features than a jungle animal, for instance. This… Continue reading Saturday Setups: Habitats
Category: Saturday Setup
Saturday Setups – Global Mapping: Terrain Features Pt. 2
Introduction As a quick announcement, the worldbuilding posts will be moving to Saturdays to be a part of the blog section Saturday Setup, which will deal with different aspects of setting up your story world. The posts will, for now, be up every other week, just as they have been so far. With that out… Continue reading Saturday Setups – Global Mapping: Terrain Features Pt. 2
Saturday Setups – GLobal Mapping: Terrain Features Pt. 1
Introduction to Terrains Hey, everyone! I'm back this week with a post on world-building. Today's post is the first to delve into the global side of mapping, and we're looking at terrain considerations first. Terrain affects a lot of your world-building. After all, if your characters are living in a desert, their lifestyle will be… Continue reading Saturday Setups – GLobal Mapping: Terrain Features Pt. 1
Saturday Setup: Creatures – Creating Your Own
Introduction Any discussion of creatures and fantasy would be totally remiss if I didn't cover creating your own creatures. After all, while we've got a plethora of well-established fantasy creatures, creating your own is one really fun way to put a unique spin on your world, and plenty of authors do it. There's a variety… Continue reading Saturday Setup: Creatures – Creating Your Own
Saturday Setup – Creatures: The Usual Suspects
Introduction This week, we're moving from language creation to talking about fantasy creatures. Today, we're just going to go over some of the typical fantasy creatures and what you ought to be considering for them. Mainly, this week's post is going to be focusing on bigger creatures like dragons and sea monsters. It won't be… Continue reading Saturday Setup – Creatures: The Usual Suspects
Saturday Setups – Factors to Consider
Introduction Last time, we talked about languages and developing them, but this week, we're going to briefly go over some factors to consider. Building languages is complex, so it's important to break it down and go part by part. How far you go with it obviously depends, as we said last time, on what you… Continue reading Saturday Setups – Factors to Consider
Saturday Setups: Language Building – An Introduction
Introduction In a post on language factors, we already went over some basics about languages and building them for specific areas as well as basics on how to do it in general. In this post and upcoming ones, we're taking a look at this more closely. This is a process that is entirely optional, and… Continue reading Saturday Setups: Language Building – An Introduction
Saturday Setups – Magic: Consequences
Introduction This week's discussion is the last on magic for now. We're going to go over consequences to magic. We've already hinted toward this a bit, but a closer look at it is important because there's so much variation in the topic. So we're going to examine this area in a little more detail. Since… Continue reading Saturday Setups – Magic: Consequences
Saturday Setups: The Extent of Magic
Introduction We've been discussing magic in our Saturday Setup posts the last few weeks, and this week is no exception. This time around, though, we're going to talk about extent of magic use and some tips for how you can determine that. Figuring out how much magic to use and how many characters can use… Continue reading Saturday Setups: The Extent of Magic
Saturday Setup – Magic: Effects on Development
Introduction Last time, on Saturday Setups, we talked about different systems of magic. This week, we're going to talk about the effect of magic on development. This is quite an expansive topic, and I could give many, many examples. But I'll do my best to keep it short and to the point. The concepts and… Continue reading Saturday Setup – Magic: Effects on Development
